![]() ![]() It’s a great opportunity to let fans have a window into the behind the scenes of me working with the new set of musicians I’ve been collaborating with. It also has a lot of history bits about both the music itself and the aesthetic approach of the music. Paul Ruskay: I think the documentary is the best sort of window into my process in terms of how the new soundtrack was developed. SPIN: What can fans expect to see in the Homeworld 3 music documentary? Ahead of the release of Homeworld 3 (slated for late 2022), the Studio X Labs owner also released a short behind-the-scenes documentary about the making of the upcoming game.Ĭheck out both the documentary and SPIN’s exclusive chat with the fan-favorite composer below. ![]() Six Homeworld releases (five games and a remaster of the original), two decades, and a career spanning video games, film, TV and music later, Ruskay still considers his “Best Soundtrack” awards from the 1999 project to be some of his favorites. Rave reviews praised its gameplay, narrative, graphics and soundtrack, “Game of the Year” award nominations started rolling in, and everyone involved quickly realized they needed to strike while the iron was hot. It was a little real-time strategy title set in a sci-fi universe, and the development for the game was anything but smooth (as debut releases by young companies so often are).īut almost immediately after Homeworld was finally released, the popularity and critical acclaim for the game hit levels that no one expected. Roughly 23 years ago, Canadian musician Paul Ruskay quit his day job to compose the soundtrack for the first project from an indie game developer based in Vancouver called Relic Entertainment. ![]()
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